Stylized Scene MV
Unity
Shaders
HLSL
Blender

For the Stylized Scene project in my (CIS 5660) Procedural Graphics class, I created a Madoka Magica-inpsired animated scene. I created a main stylized toon shader and many other decorative shaders to use within the scene, including a stop-motion water shader.
To add to the scene’s chaotic yet melancholic atmosphere, I implemented multiple full-screen post-processing effects, including a hand-drawn, scribble-style outline shader, as well as other custom visual effects.
Demo Video and more in-depth explanations on my GitHub: https://github.com/kevinwd2401/hw02-stylization
![]() |
![]() |
|---|---|
| Toon Shading | Full Scene |
![]() |
![]() |
|---|---|
| Outline Scribbles | Interesting Gem Shader |



