Projects
Monte Carlo Path Tracer
C++
OpenGL
GLSL
GPU Pathtracer supporting MIS direct lighting and global illumination
VR Cricothyrotomy Simulator
Unity
C#
Educational VR module for cricothyrotomy procedure training
Real-Time Water & Fog Rendering Demo
Unity
C#
HLSL
Houdini
A top-down combat game showcasing real-time interactive volumetric fog and water ripples using render textures
3D Deferred Renderer
C++
OpenGL
GLSL
Real-time physically-based rendering with image-based environment lighting and SSR
Image2GPS
Python
PyTorch
ResNet
An computer vision regression pipeline to predict campus-image GPS coordinates
Stylized Shader Showcase
Unity
Shaders
HLSL
Blender
An animated Unity scene featuring toon shading, custom shaders, and stylized VFX
Fireball
TypeScript
OpenGL
GLSL
Procedural fireball shader controlled by multiple parameters
Half-Edge Mesh Editor
QT Creator
C++
OpenGL
A mesh editing application featuring subdivision surfaces and core polygon modeling tools